Recently, there has been a frenzy of legal activity with U.S. gambling laws and the number of gambling-related legal issues with video games. U.S. gambling laws have changed more in the past few years than they have in a long...more
9/14/2018
/ Blockchain ,
Casinos ,
Cryptocurrency ,
Enforcement Actions ,
eSports ,
Fantasy Sports ,
Gambling ,
Game of Skill ,
Games of Chance ,
Internet ,
Mobile Apps ,
Online Gaming ,
PASPA ,
Sports Betting ,
Unlawful Internet Gambling Enforcement Act (UIGEA) ,
Video Games ,
Virtual Currency ,
Virtual Goods ,
Wire Act
As previously reported, The Ninth Circuit Court of Appeals reversed a district court’s dismissal of a purported class action and held that a social casino game constituted illegal gambling under Washington law. According to...more
4/9/2018
/ Appeals ,
Casinos ,
Class Action ,
Dismissals ,
Gaming ,
Illegal Gambling ,
Mobile Apps ,
Popular ,
Reversal ,
Social Media ,
Websites
The Ninth Circuit Court of Appeals reversed a district court’s dismissal of a purported class action and held that a social casino game constituted illegal gambling under Washington law. According to the Court, all online or...more
3/30/2018
/ Appeals ,
Casinos ,
Class Action ,
Dismissals ,
Gaming ,
Illegal Gambling ,
Mobile Apps ,
Reversal ,
Social Media ,
Terms of Use ,
Transaction Fees ,
Transfer Fees ,
Virtual Currency
A Federal Court in Washington state dismissed a Plaintiff’s class action claims that social casino games using purchasable virtual casino chips constitute gambling under Washington state law. The Court found that the virtual...more
A Maryland court recently dismissed a case in which Plaintiff alleged that a virtual currency casino within a social game constituted illegal gambling, despite the existence of a secondary market for the player accounts. For...more