In This Issue -
Artificial Intelligence: Deepfakes in the Entertainment Industry —
Advances in “deepfake” media techniques that use deep learning AI—from uncanny impersonation videos of Tom Cruise and other...more
2/1/2022
/ Artificial Intelligence ,
Copyright ,
Copyright Litigation ,
Digital Copies ,
Employees ,
Entertainment Industry ,
Ex Partes Reexamination ,
Expungement ,
Inter Partes Review (IPR) Proceeding ,
Patent Infringement ,
Patent Litigation ,
Prior Art ,
The Copyright Act ,
Trade Secrets ,
Trademark Litigation ,
Trademark Modernization Act (TMA) ,
Trademark Trial and Appeal Board ,
Trademarks ,
USPTO
Copyrighting Player-Generated Content in Video Games -
Last year, consumers spent more than $21 billion on the video game industry. The Entertainment Software Association reports that almost 60% of Americans—roughly...more
4/6/2015
/ Claim Construction ,
Clear Error Standard ,
Copyright ,
Costco ,
Entertainment Industry ,
Film Industry ,
Hana Financial v Hana Bank ,
Legislative Agendas ,
Patents ,
Pharmaceutical Patents ,
Tacking ,
Teva Pharmaceuticals ,
Teva v Sandoz ,
The Copyright Act ,
Trade Secrets ,
Trademarks ,
Video Games