Game On: Navigating the Legal Landscape of Sports Wagering — Regulatory Oversight Podcast
A New Solution for Online Gambling Companies with Eric Frank, CEO, Odds On Compliance
The Rise of Mobile Gaming and Esports Gambling With Guest Anthony Gaud of G3 Esports
Wanna Bet? Gambling in Esports
Doubling Down on Loot Boxes
5 Key Takeaways | The Maze of Laws, Rules, and Regulations at the Intersection of Gambling, Gaming, Sports Betting, and Fantasy Sports
Las Vegas Sands Verdict Should Be Upheld, Lawyer Says
"A Great Day for New Jersey" - On Governor Christie's Move to Bring Online Gaming to NJ
The legal sports betting industry raked in $11 billion last year, plus billions in tax revenues for states. You can’t get through a 30-second TV timeout without 90 seconds of commercials for legal gaming sites. Since 2018...more
There was a sigh that could be heard throughout the third floor of the Georgia State Capitol on Friday as lawmakers worked hastily through their committee discussions and rules calendars. This activity was despite technology...more
Following a two-part meeting last week, the Massachusetts Gaming Commission released several important documents related to the upcoming licensing of Category 1, Category 2, and Category 3 sports wagering licensees....more
A New World of Gaming - The metaverse is an immersive online universe on the blockchain where users interact with a multitude of digital worlds and with each other. As in the real world, the metaverse offers a wide variety...more
After years of negotiations and pressure by stakeholders, the Massachusetts House and Senate recently passed House Bill 5164 (H.5164) which would legalize sports betting in the Commonwealth. Instead of crossing state lines...more
The US Commodity Futures Trading Commission has initiated a review of three RSBIX NFL binary options sports event contracts proposed to be listed by Eris Exchange, LLC and opened a 30-day public comment period that ends on...more
The findings of the UK's Immersive and Addictive Technologies Inquiry may significantly impact the economics of video game companies. Executive summary - On 12 September 2019, the UK government's Digital, Culture, Media...more