News & Analysis as of

Augmented Reality Video Games

Foley & Lardner LLP

Venture Investment in Gaming Remains Strong

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The video game industry, already booming, received a boost from the pandemic as kids and adults alike were forced to stay home and find sources of entertainment. Sales of games and consoles saw a significant spike, and supply...more

Dorsey & Whitney LLP

Dorsey Legal Arcade: Video Game Industry Legal Updates - February 2023

Dorsey & Whitney LLP on

Welcome to Issue 4 of the Dorsey Legal Arcade, our newsletter chronicling legal developments impacting the video game industry. At Dorsey & Whitney LLP, we have a strong international practice and an interest in changes in...more

Venable LLP

Trademarks and Source Identifiers in the Metaverse: Practical Considerations for Brand Owners in a Newly Emerging Virtual...

Venable LLP on

​​​​​​​As technology and the physical lives of consumers continue to converge, businesses active in metaverse and blockchain technologies will need to think about how their brands and source identifiers might evolve or change...more

Morgan Lewis - Tech & Sourcing

An Immersive Conversation with Dion Bregman on the Metaverse

As part of our Spotlight series, Dion Bregman (who wears many hats at Morgan Lewis, such as deputy leader of the firm’s intellectual property practice, leader of the firm’s Patent Trial and Appeal Board (PTAB) team, managing...more

Haug Partners LLP

The Move to the Metaverse and Beyond Series: Basic Trademark and Branding Considerations

Haug Partners LLP on

Is it here? Not yet. But virtual performances featuring such stars as Travis Scott and Ariana Grande and attracting over 27 million unique players and 78 million viewers, respectively, suggest that it might be coming sooner...more

Clark Hill PLC

Leading in a Lonely World Podcast: Meet Dr. Marc Williams

Clark Hill PLC on

In this episode of "Leading in a Lonely World: Conversations with Transformative Leaders”, host Vanessa Kelly talks to Dr. Marc Williams. Dr. Marc has an interesting career journey including representing some of the biggest...more

Sheppard Mullin Richter & Hampton LLP

Is it Time to Make AR and VR a Part of Your Reality?

To date, there are over 1 billion augmented reality (“AR”) users and 171 million virtual reality (“VR”) users worldwide[1], a number that continues to increase as more industries turn to AR and VR to create immersive user...more

Wilson Sonsini Goodrich & Rosati

Electronic Gaming Legal Newsletter - Q2 2020

Millions of individuals across the globe stayed indoors for unprecedented periods of time during the second quarter of 2020, and many of them turned to gaming to connect and compete with strangers and friends. The shutdowns...more

Wilson Sonsini Goodrich & Rosati

Electronic Gaming Legal Newsletter - Q1 2020

The 2010s were filled with substantial innovations, unexpected trends, and ongoing enthusiasm for electronic gaming. Wilson Sonsini's Electronic Gaming Group would like to take a moment to reflect on some major themes of the...more

Akin Gump Strauss Hauer & Feld LLP

Podcast: Virtual and Augmented Reality

In this episode, Dreamscape Immersive chief legal officer Tammy Brandt and Akin Gump corporate partner Courtney York, whose practice includes guiding clients through complex tech transactions, discuss the business and law of...more

Sheppard Mullin Richter & Hampton LLP

Court Enjoins Milwaukee Over AR Location-based Game Ordinance

A U.S. District Court Judge issued a preliminary injunction against enforcing a Milwaukee county ordinance requiring a permit before implementing certain AR location-based games. As we previously reported, Candy Lab AR,...more

Sheppard Mullin Richter & Hampton LLP

AR Game Maker Launches First Amendment Challenge

Candy Lab AR, makers of the augmented reality poker game Texas Rope ‘Em, sued Milwaukee County, Wisconsin, over an ordinance alleged to be violating the First Amendment. The ordinance states: “Permits shall be required before...more

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