The Future of Virtual Reality in Sports with Bob Tetiva, Founder & CEO, Sense Arena
NFTs and Brands in the Metaverse
JONES DAY PRESENTS®: The Metaverse - Opportunities, Markets and Regulation
[LEGAL MARKETING MOMENTS] What Do You Need To Know About The Term Metaverse?
Leading in a Lonely World Podcast: Meet Dr. Marc Williams
In this episode of “Lawyers With Game,” hosts Darius Gambino and Brian Landry from Saul Ewing’s Video Gaming & Esports Practice talk to Bob Tetiva, Founder and CEO of Sense Arena, a virtual reality training platform for elite...more
Welcome to Issue 4 of the Dorsey Legal Arcade, our newsletter chronicling legal developments impacting the video game industry. At Dorsey & Whitney LLP, we have a strong international practice and an interest in changes in...more
In this episode of "Leading in a Lonely World: Conversations with Transformative Leaders”, host Vanessa Kelly talks to Dr. Marc Williams. Dr. Marc has an interesting career journey including representing some of the biggest...more
To date, there are over 1 billion augmented reality (“AR”) users and 171 million virtual reality (“VR”) users worldwide[1], a number that continues to increase as more industries turn to AR and VR to create immersive user...more
Loot boxes have become a regular feature in many mainstream video games. However, while their popularity is clear amongst gamers, the legal issues and positions from regulators about their use, both in the US and abroad, are...more
Millions of individuals across the globe stayed indoors for unprecedented periods of time during the second quarter of 2020, and many of them turned to gaming to connect and compete with strangers and friends. The shutdowns...more
Car racing games have long attracted avid gamers. There’s the Gran Turismo series, the appeal of which wasn’t just the number of cars and tracks available, but also the ability to simulate a racing season and race against...more
The 2010s were filled with substantial innovations, unexpected trends, and ongoing enthusiasm for electronic gaming. Wilson Sonsini's Electronic Gaming Group would like to take a moment to reflect on some major themes of the...more
Welcome to Foley & Lardner’s Technology MarketTrends newsletter. In each issue, we will offer insights into the latest tech developments and best practices. This edition covers the esports and video gaming sectors....more
Virtual worlds similar to the OASIS in Steven Spielberg’s upcoming film Ready Player One may be closer than we think – and provably scarce, blockchain-based digital assets could provide the leap forward that gets us there....more
It’s Dangerous to Go Alone! Take This. Intellectual Property Tips for the Esports Industry - With the annual Game Developers Conference spectacular in our rearview mirror, and the NBA’s partnership with Take-Two to launch...more
In this newsletter, we highlight how strategic acquisition and investment can best be leveraged for organizational growth. We also discuss a recent example in the case of IBM's purchase of live streaming service Ustream, and...more