The Future of Virtual Reality in Sports with Bob Tetiva, Founder & CEO, Sense Arena
NFTs and Brands in the Metaverse
JONES DAY PRESENTS®: The Metaverse - Opportunities, Markets and Regulation
[LEGAL MARKETING MOMENTS] What Do You Need To Know About The Term Metaverse?
Leading in a Lonely World Podcast: Meet Dr. Marc Williams
In this episode of “Lawyers With Game,” hosts Darius Gambino and Brian Landry from Saul Ewing’s Video Gaming & Esports Practice talk to Bob Tetiva, Founder and CEO of Sense Arena, a virtual reality training platform for elite...more
The Federal Communications Commission (FCC) has adopted new technical rules intended to promote unlicensed innovation for applications as diverse as “hot car” child safety and virtual reality gaming. The new rules, which took...more
Welcome to Issue 4 of the Dorsey Legal Arcade, our newsletter chronicling legal developments impacting the video game industry. At Dorsey & Whitney LLP, we have a strong international practice and an interest in changes in...more
This session will cover: - A brief history of Bitcoin and distributed ledger technology - NFTs and Web3: potential changes in the data landscape - Connected worlds: XR, gaming and the metaverse - Collections and...more
“Metaverse” is generally used to describe any virtual world where users can interact using digital avatars. There are seven layers to any metaverse: infrastructure, human interface, decentralization, spatial computing,...more
Investors in technologies and services for the Metaverse hope that a significant portion of the existing lucrative electronic gaming market will migrate to Metaverse platforms. Game companies regularly rely on the sale of...more
M&A in video gaming is not slowing down any time soon because investors are finally starting to recognise that gaming is a gateway into other sectors, the obvious beneficiaries being fintech, infrastructure, big data, and...more
Loot boxes have become a regular feature in many mainstream video games. However, while their popularity is clear amongst gamers, the legal issues and positions from regulators about their use, both in the US and abroad, are...more
Millions of individuals across the globe stayed indoors for unprecedented periods of time during the second quarter of 2020, and many of them turned to gaming to connect and compete with strangers and friends. The shutdowns...more
Car racing games have long attracted avid gamers. There’s the Gran Turismo series, the appeal of which wasn’t just the number of cars and tracks available, but also the ability to simulate a racing season and race against...more
The 2010s were filled with substantial innovations, unexpected trends, and ongoing enthusiasm for electronic gaming. Wilson Sonsini's Electronic Gaming Group would like to take a moment to reflect on some major themes of the...more
The findings of the UK's Immersive and Addictive Technologies Inquiry may significantly impact the economics of video game companies. Executive summary - On 12 September 2019, the UK government's Digital, Culture, Media...more
Welcome to Foley & Lardner’s Technology MarketTrends newsletter. In each issue, we will offer insights into the latest tech developments and best practices. This edition covers the esports and video gaming sectors....more
Welcome to Sheppard Mullin’s Weekly Web Wrap-Up, a quick list of the past week’s top news in the social media, gaming, and virtual goods and currencies industries curated by Social Media & Games Team. Here are some of the...more
Intel and Sony give us an idea of the future of virtual reality; Google goes shopping in the cloud; the FBI warns consumers about car hacking; the Internet of Thing’s language problem; and more…...more